Penerapan metode game’s untuk meningkatkan keterampilan menulis dan karakter siswa pada mata pelajaran bahasa Indonesia

Delia Putri, Elvina Elvina

Abstract


This study aims to improve writing skills using the impromptu game writer’s method. This type of research is action research. The research subjects were grade IV students at SD Negeri 006. The research instruments used were observation sheets and performance tests. The results showed that the character activity of students in the first cycle was in the sufficient category and the second cycle was in the good category. Furthermore, student learning outcomes in writing skills experienced a significant increase, namely pre-cycle with a class average of 62.76, cycle I with a class average of 68.71, and cycle II with a class average of 82.14. It was concluded that the method of the game's impromptu writers could improve writing and character skills in students.

Keywords


Metode game’s, Keterampilan menulis, Karakter

Full Text:

PDF

References


Abdulfatah, M. R., & Widodo, S. T. (2018). Pendidikan Karakter dalam Novel Maha Mimpi Anak Negeri Karya Suyatna Pamungkas Tinjauan Psikologi Sastra. Jurnal Gramatika, 1, 12–23.

Arianti, R. (2017). Peningkatan Keterampilan Menulis Karangan Eksposisi Melalui Pembelajaran Kooperatif Tipe STAD ( Student Team Achievement Division ) Siswa Kelas X Akuntansi SMK Terpadu Ismailiyah Rambah Hilir Kabupaten Rokan Hulu, 2.

Ariniro, Rofi’ie. (2012). Seabrek Game Perangsang Minat Baca Anak. Jogjakarta: Buku Biru.

Arikunto, Suharsismi. (2002). Prosedur Penelitian Suatu Pendekata Praktek. Jakarta: PT.Rineka Cipta.

Aqib, Zainal dan Sujak. (2011). Panduan & Aplikasi Pendidikan Karakter. Bandung: Yama Widya.

Kunandar. (2010). Langkah Mudah Penelitian Tindakan Kelas sebagai Pengembangan Profesi Guru. Jagakarsa: PT Rajagrafindo Persada.

Morelent, Y. dan S. (2015). Pengaruh Penerapan Kurikulum 2013 Terhadap Pembentukan Karakter Siswa Sekolah Dasar Negeri 05 Percobaan Pintu Kabun Bukittinggi. Jurnal Gramatika, 2(V), 141–152.

Purwanto, R. (2011). Pembelajaran Teaching Game Team Terhadap Siswa Kelas XI IPA SMA Smart Ekselensia Indonesia Tahun Ajaran 2010-2011. Jurnal Pendidikan Dompet Dhuafa, 1, 1–14.

Putri, D. (2018). Improving News Writing Skill by Using Cooperatif Type Group Investigation Strategy. Jurnal Curricula, 3(2), 78–86. https://doi.org/10.22216/jcc.2018.v3i2.2878.

Putri, D. dan E. (2018). The Role of Foklore Riau in Development of Children ’ S Language Behavior in TK Pembina Negeri. Jurnal Gramatika, 2.

Satini, R. (2016). Kemampuan Menulis Karangan Eksposisi dengan Menggunakan Teknik Mind Map Siswa Kelas X SMA Negeri 14 Padang, 2.

Sudjana, Nana. (2006). Penilaian Hasil Proses Belajar Mengajar. Bandung: PT. Remaja Rosdakarya.

Widihastuti, Jurnal Pendidikan Karakter, Tahun III, Nomor 1, Februari. Yogyakarta: Lembaga Pengembangan dan Penjaminan Mutu Pendidikan (LPPMP) Universitas Negeri Yogyakarta.

Wiraatmadja, Rochiati. (2008). Metode Penelitian Tindakan Kelas. Bandung: PT.Remaja Rosdakarya.




DOI: http://dx.doi.org/10.26555/bahastra.v39i2.13801

Refbacks

  • There are currently no refbacks.


Copyright (c) 2020 Delia Putri, Elvina Elvina

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

BAHASTRA

ISSN : 0215-4994 (Print)

ISSN : 2548-4583 (Online)

Published by Universitas Ahmad Dahlan

 

 

Bahastra is licensed under  Creative Commons Attribution-ShareAlike 4.0 International License

View Bahastra Stats