Perfecting A Video Game with Game Metrics

Junaidi Junaidi, Andy Julianto, Nizirwan Anwar, Safrizal Safrizal, Harco Leslie Hendric Spits Warnars, Kiyota Hashimoto

Abstract


A state of a perfect video game is what developers has been seeking for their product developments, to achieve the selected state, several standards and methods needs to be applied. These standards and methods are special: they are both verifiable and quantifiable, to make their action and end goal a clear one, the terms for this standards and methods are called ‘game metrics’ and we decided that this is a must-have tool or method to be implanted in a development of a game because it will boost your standards rapidly and will be able to tell you about your own progress of the development.

Keywords


video game; game metrics; evaluation; perfect measures; user satisfaction;

Full Text:

PDF


DOI: http://dx.doi.org/10.12928/telkomnika.v16i3.7209

Article Metrics

Abstract view : 0 times
PDF - 0 times

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

TELKOMNIKA Telecommunication, Computing, Electronics and Control
ISSN: 1693-6930, e-ISSN: 2302-9293
Universitas Ahmad Dahlan, 4th Campus, 9th Floor, LPPI Room
Jl. Ringroad Selatan, Kragilan, Tamanan, Banguntapan, Bantul, Yogyakarta, Indonesia 55191
Phone: +62 (274) 563515, 511830, 379418, 371120 ext. 4902, Fax: +62 274 564604

View TELKOMNIKA Stats